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Sony confirms development of next-generation console

16 April 2019 – by Jack Dawson Taylor

Sony has confirmed the development of its next-generation console and a number of details about the upcoming hardware.

In an interview with Wired, Sony's Mark Cerny discussed the development of the company's next-gen console in some depth, indicating that it would allow for "fundamental changes in what a game can be".

Cerny confirmed that developer kits for the as-yet-unnamed console have been released to studios at an increasing pace, though the system itself will not be released in 2019, and includes a number of improvements under the hood:

"The CPU is based on the third generation of AMD's Ryzen line and contains eight cores of the company's new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon's Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments."

In addition, the new console will be compatible with the current PlayStation VR headset, will support 8K visuals, will include a disc drive, and will be backwards-compatible with PS4 games.

The system will also make use of a solid state drive as opposed to tradition spinning-disk hard drives, which Wired claims will drastically reduce loading times; in one example it was shown, using Marvel's Spider-Man on a PS4 and on a next-gen devkit, one loading screen was reduced from 15 seconds to 0.8 seconds in length.

The full article can be read at Wired.

Until the official name of Sony's next-generation console is confirmed, Control Deck will be referring to it in our content as PlayStation 5.